IMPACT EdTech Open Call (Digital Learning Solutions)

Incubating High-IMPACT New Generation EdTech Disruptors for Inclusive & Personalised Learning (IMPACT EdTech).

Expected duration of participation: up to 9 months
Maximum amount of financial support for each third party: 197.388 €
Submission & evaluation process: Detailed information: IMPACT EdTech website

IMPACT EdTech is a start-up incubator-accelerator implemented by the IMPACT EdTech consortium within the Horizon2020 programme of the European Commission (EC). Through three open calls, IMPACT EdTech aims to support a total of 43 European disruptors with incubation, acceleration and mentoring services to bring their innovative digital education solutions into the market.

The 3rd IMPACT EdTech Open Call accepts applications from SMEs established as legal persons in an eligible country, and teams of at least two natural persons.

All applicants should have a team composed of at least two members with proven business, technical (technology/product development) and pedagogical capabilities. At least one of these members should work full time on the solution proposed.

The types of activities to perform that qualify for receiving financial support are to test and validate pre-existing prototypes of digital learning solutions for personalised and inclusive learning, as well as for skills development.

More specifically, applicants’ solutions should address at least one of the following challenges faced by the educational systems, that can be tackled by digital technology:

  • Inclusive education, targeting specific underserved or vulnerable groups (socially disadvantaged persons, immigrants or minority groups, special educational needs students or other groups), address early school leavers or support the improvement of educational attainment for all.
  • Personalised learning, (based e.g. on Artificial Intelligence (AI), learning analytics, and other emerging technologies) with a focus on supporting new, research-based pedagogical approaches for in-classroom education and encouraging life-long learning.
  • Skills development of children, teachers and other types of learners with a focus on, but not limited to, the development of STEM, Computational Thinking and 21st century skills such as critical thinking, creativity, collaboration, communication.

The proposed solutions must fall within one of these two strands:

  • (A) School EdTech solutions
    Strand A aims to support solutions which demonstrate a clear vision for the pedagogical use of ICT aimed at transforming education models at the level of formal (school-based) compulsory education, from early childhood up to secondary general and initial vocational education (commonly referred to as K12), notwithstanding that their potential application may reach other target users and educational markets. The solutions selected must serve to make education more inclusive, support personalised learning or support skills development of children and/or teachers. Solutions that can be adapted to blended learning contexts will be favoured.
  • (B) EdTech solutions for any age group and/or level of education
    Strand B targets Business to Consumer (B2C) content-based solutions open to any age group and level of education, outside formal, school-based compulsory education. Strand B is looking for solutions that can disrupt the current EdTech market patterns and break the barriers to any learners through emerging technologies. Strand B solutions will be tackling the three IMPACT EdTech challenges (inclusive education, personalised learning or skills development) addressing any type of learners through formal (including tertiary and adult education) and/or informal education outside the early childhood up to secondary general/vocational education systems.

The event is finished.


Apr 06 2021 - Jun 30 2021


08:00 - 13:00